The story
Angles from a reporter's desk, not ours. Any one of these is a piece on its own. Take the one that fits your readers, and ask for whatever you need to run it.
The party game with no app to download
Tired of installs and subscriptions, it opens in any browser on one phone. No download, no account needed, no ads, no trackers.
Made for the table, not the feed
Built to put phones down and get people performing for each other in the same room. The counter to a night of scrolling.
An Atlanta maker bets on live performance
One person built it by hand, in a city that hosts two of the largest fan conventions in the country. A local story with a national hook.
A party game where nobody lies
You perform a secret roll and the people who know you best try to read you. Closer to Wavelength than to Werewolf. No bluffing, no hidden roles.
Free forever, twenty five worlds, no catch
The honest alternative to a thirty dollar box. Twenty worlds free for good, and nothing sold but more worlds.
What a table teaches about knowing people
From real nights of play: how strangers become regulars, and why a group will retell one round for years.
“I wanted a game that makes people look at each other instead of a screen. You roll in secret, you perform it, and the people who know you best try to read you. That is the whole thing.” Brandon George, who built Twenty Faces by hand in Atlanta
Why now. Tabletop nights are surging as screen fatigue sets in. A free game that needs nothing but a browser and a few friends meets both at once.
Ready-to-run release
A finished piece, written from a reporter's desk. Take it and run it as it stands, or lift what you need. It is evergreen, so add today's date if your outlet asks for one. Download PDF Download .txt
For Immediate Release
Contact: Brandon George. letsroll@twentyfaces.app. twentyfaces.app
A New Party Game Bets Friends Still Want To Put The Phones Down
Twenty Faces launches free in the browser, with no app and no account, built for a table of friends reading each other in the same room.
ATLANTA. Twenty Faces, a free storytelling party game, is now live at twentyfaces.app. It runs in any web browser on a phone, tablet, or laptop. There is no download, no account, no ads, and no trackers. Three to eight players share one phone or play on their own with a five-letter room code, and the game takes one scene to learn.
On a turn, a player calls a shot out loud, then rolls a twenty-sided die where no one can see it. The player performs how big the roll landed without ever saying the number. The rest of the table reads the performance and guesses. Whoever reads truest wins the round. It is closer to charades than to a game of bluffing. Nobody lies. The tension is how hard a person is to read, and how good it feels when someone reads them perfectly.
The game ships with twenty five worlds. A tavern full of monsters. A vault nine minutes from opening. A ship that stopped answering the radio. Each world carries its own classes and gear, and every scene is improvised at the table by the people playing it. Twenty Faces plays three ways. Party is the competitive original. Story is a cooperative deck of 125 branching tales. Solo is a daily run against a narrator called the Sage. Twenty worlds are free forever. Five expansion worlds sell for three dollars each.
The release lands as tabletop nights climb and screen fatigue sets in. Twenty Faces is a wager that people are ready to look at each other again, and that a game which needs nothing but a browser and a few friends is the easiest way to start.
“I wanted a game that makes people look at each other instead of a screen,” said Brandon George, who built Twenty Faces by hand in Atlanta. “You roll in secret, you perform it, and the people who know you best try to read you. That is the whole thing.”
“Most games about hidden information are about lying,” George said. “This one is the opposite. You are trying to be read, and the table is trying to read you. When it clicks it feels like telepathy.”
About Twenty Faces. Twenty Faces is a storytelling party game built around one secret die roll. Players call their shots, roll where no one can see, and perform the result while the table reads them. It plays solo or with up to eight, in a browser, with no account and no ads. Twenty worlds are free forever. It is made by hand by Brandon George in Atlanta and lives at twentyfaces.app.
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For interviews, review access, or press assets, contact Brandon George at letsroll@twentyfaces.app.
Factsheet
- Name
- Twenty Faces
- One line
- The secret-roll storytelling party game. One die, twenty worlds, and a night you will retell for years.
- Developer
- Brandon George
- Website
- twentyfaces.app
- Play
- play.twentyfaces.app
- Platforms
- Any modern browser on phone, tablet, or laptop. Installable as an app. Solo and Local play work offline.
- Players
- One to eight. Solo plays alone. Party and Story seat a table of friends, together or on separate phones with a five-letter room code.
- Session length
- A scene takes minutes. A full night runs as long as the table wants.
- Price
- Free to play, forever, with twenty full worlds. Five expansion worlds at $3 each, with bundles at $10 and $15. No ads. No trackers. No account.
- Press contact
- letsroll@twentyfaces.app
What it is
Twenty Faces is a party game about nerve and the people who know you too well. On your turn you call your shot out loud, roll a d20 nobody else can see, and perform your roll without saying the number. The table reads you. Whoever reads you truest takes the Glory.
The die decides the world. A tavern full of monsters, a vault nine minutes from opening, a ship that stopped answering the radio. Twenty five worlds in all, each with its own classes, gear, and voice, and every scene is improvised at the table by the people playing it.
It is a game about performance, reading, and being known. The rules take one scene to learn. The stories are the point.
Three ways to play
Party
The original game. Call your shot, roll in secret, perform it, and let the table read you. Competitive, loud, and fast.
Story
Co-op tales. One hero takes point each beat while the whole party reads them true. A deck of 125 branching tales, five for every world, each with a spectrum of endings.
Solo
You against the Sage. Daily sealed trials, a roguelite saga where even death advances the story, and a global daily board.
By the numbers
Features
- The secret roll. The signature mechanic: you know your number, the table only knows you.
- Twenty five worlds, from Fantasy and Noir to Eldritch Horror and Wrestlers, each with native classes, items, and scenes.
- Story mode with 125 branching co-op tales and endings that run the full spectrum from triumph to ruin.
- Solo with daily sealed trials, relics, a cross-run saga narrated by the Sage, and a worldwide daily leaderboard.
- Play in one room on one phone, or apart on many with a five-letter room code and live sync.
- Installs as an app and plays offline in Solo and Local modes.
- Free forever with twenty full worlds. Paid content is worlds, not power.
Assets
The Banner1200 by 630. Social and article header.
Streamers and video makers get a page of their own, with thumbnails for every world and a stream overlay, at the Creator Kit. Use them freely in coverage, videos, and streams. Monetized videos and streams of the game are welcome. Please do not resell the assets themselves or imply endorsement.
For creators
Streaming the game is welcome and encouraged, monetized or not. The overlay below is a live page in the house style. Add it to OBS or any streaming tool as a browser source at 1920 by 1080.
https://twentyfaces.app/overlay.htmlTransparent. A quiet wordmark in the corner.https://twentyfaces.app/overlay.html?room=ABCDEAdds a gold Join the Table chip so viewers can sit down with you.https://twentyfaces.app/overlay.html?scene=startFull screen. Also scene=brb and scene=end.https://twentyfaces.app/overlay.html?scene=start&world=cyberpunkTints any scene to a world. Works with every world key from the Atlas.Two more tools made for content: the Legend Maker for post-night clips and thumbnails, and the Game Night Kit if you host on camera.
The short policy: create freely, keep the assets unaltered where practical, do not imply we sponsor you, and do not resell the art itself. That is the whole policy.
Boilerplate
Twenty Faces is a storytelling party game built around one secret d20 roll. Players call their shots, roll where nobody can see, and perform the result while the table reads them. It plays solo or with up to eight, in a browser, with no account and no ads. Twenty worlds are free forever. It is made by hand by Brandon George and lives at twentyfaces.app.